Animation

Animating A Run Cycle With Biped

-Create a run cycle with biped in 3D studio max.
-You will use the copy and past for poses.
-You will use Euler and Workbench to change the tangents of the biped animation.


Creating auto animating hair with Flex

-We will use the flex modifier to create auto animation for the hair.
-We will use Edit Poly as a modifier to control the Flex.
-Girl01 Model from the resources tab.


Creating a Building Animation Scene

-Another building animation
-Create a sun light system that changes light position, color, and background sky color over time.
-Setting up a time laps shoot.
-Rendering out Z-depth images
-Importing into After Effects
-Adding effects to the scene with After Effects
-Using the mental ray rendering solution for final render.


Working with skin modifier and Extra objects

-Two different ways to set up a character with a knife (second Objects)
-Working with weight table and weight tool to change the value of the weights on selected vertexes.
-Detach second object and select / link it to biped hand.
-Adding to the animation using set key, set planted key and set sliding key.
-Model from Koko. Website is www.CG4Max.tk


TCB and Biped

-Cover the Ease to and Ease From
-Cover TCB and what it is used for in animation
-Cover IK linking for hands feet to move with an object that is pre-animated
-Have the head look at an object that is pre-animated


Building Creation Animation

-Create an animation of a building being built on its own.
-Animation controls and Link constraint.


Dynamic Feathers

-Using Particle Flow to create feathers for a bird wing.
-The feathers will dynamically animate.
-The feathers can be random in color and shape


Walk Cycle with Biped

-Create a walk cycle with biped
-Learn the copy and paste pose options for biped
-Learn the animation system of biped
-Learn how to use the curve editor with biped
-Learn set key, set planted key, set sliding key options for biped


Creating a Walk Cycle in 3D Studio Max Part 1

-Part 1 of 2
-Using a bone rig to make an animation walk cycle
-Working on the lower body of the animation


Creating a Walk Cycle in 3D Studio Max Part 2

-Part 2 of 2
-Using a bone rig to make an animation walk cycle
-Working on the upper body and timing of the animation