Animation

12 Principles of Animaion

-Not really covering a one program.
-We will cover the 12 Principles of Animation and applying each one.
1)squash and stretch
2)anticipation
3)staging
4)straight ahead action and pose to pose
5)Follow through and overlapping action
6)slow in and slow out
7)arcs
8)secondary action
9)timing
10)exaggeration
11)solid drawing
12)appeal


Bone tool and 3D rotation in Flash CS4

-Flash CS 4
-Using bone tool with vector objects
-Using Bone tool with movie clips
-Understanding the 3D rotate, move tool and using motion tween to animate.


Flash: Movie Clips and Animation

Understanding how movie clips can help in animating.


Intro to Flash Animation

Going over: Creating a movie clip, Animating a movie clip, Motion tween, Shape Tween.


Faking 3D in Flash

Making objects animate like they are composed of 3D Space in Flash.