Material 2D Lip sync in Max
Mon, 11/02/2009 - 22:33 | by admin
-We will create a material that can be animated to change from one mouth pose to another for 2d lip sync in Max.
-Using Photoshop to create the different mouth poses.
-Importing audio with the new Prosounds setup.
-Multi/Sub-object material with the material modifier on the model.