Create A Custom Game Character In UDK Part 04

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  • Part 4 of 4
  • Create a Anim Set in UDK
  • Import FBX animations for the Anim Set
  • Create a Anim Tree in UDK
  • Save Package
  • Add your character Name and location to the code you set up in Part 01
  • Your character is now a playable character for the game
  • Play with the character settings for height position
  • Add a your own camera and use Unreal Kismet to link the camera to the character

 

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