Create A Custom Game Character In UDK Part 04
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Part 4 of 4
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Create a Anim Set in UDK
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Import FBX animations for the Anim Set
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Create a Anim Tree in UDK
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Save Package
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Add your character Name and location to the code you set up in Part 01
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Your character is now a playable character for the game
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Play with the character settings for height position
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Add a your own camera and use Unreal Kismet to link the camera to the character
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