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Intro To Blender Part03 Edit Poly Mode

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  • Part 03 of 04
  • In this Blender Video Tutorial we will go over the transforms panel and the options you can use on your models.
  • The you will start working in Edit mode (Sub object Mode) this allows the used to poly model in blender.  You will be able to work in vertex, edge, and face mode.
  • We will also work with extruded, inset faces and other tools to help you poly model.
 
Tab === switches between object mode and edit mode
 
Edit Mode (Sub Object Mode):
Tab === Turns on off Sub-Object mode
CTRL+TAB === Switch Between Vertex, Edge, Face Mode
Shift+Right Mouse Click === Select Vertex or edge or face
E == Extrude
W == Extra Options
F == Caps hole in geometry
Delete or X === Delete sub menu
W === Sub menu full of tools like bevel
CTRL + F === Sub Menu full of tools for face mode
CTRL + E === Sub Menu full of tools for edge mode
H=== hides objects
ALT + H === Un-hides objects
K=== cut tool
 
To combine two meshes, select the two meshes and click CTRL+J
 
Vertex Mode:
Select a vertex
Shift + V === Slides a vertex along a edge
In vertex mode J will connect selected vertices
 
Edge Mode:
ALT+ Shift+Right Click === Select Edge Loops
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